
The player character, Master Chief Petty Officer John-117 is a UNSC " Spartan" supersoldier on a mission to neutralize Cortana, his former partner. The game is set on the Forerunner ringworld Installation 07 (Zeta Halo), which has mysteriously suffered damage. Also fighting against Cortana and the UNSC are the Banished, a mercenary organization composed of aliens and humans led by the Brute Atriox. Taking control of ancient Forerunner weapons known as Guardians, Cortana subjugates the galaxy. During the events of Halo 5: Guardians, the human artificial intelligence Cortana and allied artificial intelligences (AIs) rebel against their creators, the United Nations Space Command (UNSC). A training mode allows new players to test weapons in weapon drills, or play against computer-controlled bot players in practice matches. Powers include dashing, active camouflage, and "repulsor" charges that can knock enemies, projectiles, and vehicles back. Ability pickups allow players to activate special powers a limited number of times. Infinite 's multiplayer component features deathmatch, capture the flag, and other modes played in standard 4-versus-4 and Big Team Battle variants the latter bumps the player count in matches up to 24. The campaign was updated later on, giving the player the choice to replay old missions via the in-game TACMAP. Collectibles found in the environment, such as audio logs, provide additional story details. These "dungeons" advance the story, and cannot be replayed once completed. The more linear environments within the ring's surface hew more to traditional Halo mission design.

Completing these side objectives earns the player Valor, which is used to earn weapons and vehicles that players can call in from FOBs. Other points of interest found across Zeta Halo's surface include "high-value targets" to eliminate, Marine squads to rescue, and Banished propaganda towers to destroy. Captured bases serve as fast-travel points. Scattered across the environment are Forward Operating Bases (FOBs), which can be captured once cleared of enemies.

The campaign mode's semi- open world structure allows players to freely explore parts of the ring-world Zeta Halo setting, which are segmented off from each other and initially impassable. Players also have access to special equipment, such as the Grapple Shot, which pulls Chief towards foes or retrieves items. Players traverse the open world Zeta Halo, fighting the Banished with a mixture of vehicles and weapons. In the game's story mode, players assume the role of player character Master Chief, as he wages a war against the Banished, an alien faction. Praise was directed towards its visuals, gameplay, open world design, soundtrack, and story. Halo Infinite received generally favorable reviews from critics, with some deeming the game a return to form for the series.
#HALO INFINITE MULTIPLAYER MODES SERIES#
Following an open beta release of the multiplayer component on November 15, 2021, coinciding with the franchise's 20th anniversary, the campaign was released for Windows, Xbox One, and Xbox Series X/S on December 8, 2021. The game was intended to release as a launch title for the Xbox Series X/S, but was delayed in August 2020 after Infinite's gameplay reveal in July 2020 drew negative feedback from both critics and Halo fans. Unlike previous installments in the series, the multiplayer portion of the game is free-to-play. The campaign follows the human supersoldier Master Chief and his fight against the enemy Banished on the Forerunner ringworld Zeta Halo, also known as Installation 07. It is the sixth mainline entry in the Halo series, following Halo 5: Guardians (2015). Halo Infinite is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios.
